Dota 2 Update - November 9th, 2016
November 9, 2016 - Valve
- Fixed Morphling causing performance issues in bot games.
- Fixed bots not using the specified difficulty level.
- Fixed issue where some team emoticons weren’t working with :pro_team:
- Fixed the interaction between Rubick’s Spell Steal, Treant Protector’s Eyes in the Forest and Techies’ Land Mines.
Dota 2 Update - November 7th, 2016
November 7, 2016 - Valve
- Reports and Commends can now only be sent in the post-game screen.
- Fixed a problem with the attack-move command which sometimes caused more distant units to be targeted.
Dota 2 Update - November 4th, 2016
November 4, 2016 - Valve
* You can no longer random in the last 10 seconds in Unranked or in the final pick per team in Ranked
* Repicking in Unranked now behaves the same as Ranked, giving you a new random hero rather than letting you pick a hero directly
* You will no longer have a chance of receiving the same hero after re-randoming
* Increased report sensitivity (making it more likely that a reported user will go into low priority)
Dota 2 Update - October 27th, 2016
October 27, 2016 - Valve
- Added a dialog on startup to correct a common performance problem on Windows 10.
Dota 2 Update - October 26th, 2016
October 26, 2016 - Valve
- Fixed a bug with Phantom Assassin's Manifold Paradox Coup de Grace effects during bot matches.
- Fixed the styling of the "Automatically choose cursor size" option..
November 9, 2016 - Valve
- Fixed Morphling causing performance issues in bot games.
- Fixed bots not using the specified difficulty level.
- Fixed issue where some team emoticons weren’t working with :pro_team:
- Fixed the interaction between Rubick’s Spell Steal, Treant Protector’s Eyes in the Forest and Techies’ Land Mines.
Dota 2 Update - November 7th, 2016
November 7, 2016 - Valve
- Reports and Commends can now only be sent in the post-game screen.
- Fixed a problem with the attack-move command which sometimes caused more distant units to be targeted.
Dota 2 Update - November 4th, 2016
November 4, 2016 - Valve
* You can no longer random in the last 10 seconds in Unranked or in the final pick per team in Ranked
* Repicking in Unranked now behaves the same as Ranked, giving you a new random hero rather than letting you pick a hero directly
* You will no longer have a chance of receiving the same hero after re-randoming
* Increased report sensitivity (making it more likely that a reported user will go into low priority)
Dota 2 Update - October 27th, 2016
October 27, 2016 - Valve
- Added a dialog on startup to correct a common performance problem on Windows 10.
Dota 2 Update - October 26th, 2016
October 26, 2016 - Valve
- Fixed a bug with Phantom Assassin's Manifold Paradox Coup de Grace effects during bot matches.
- Fixed the styling of the "Automatically choose cursor size" option..